SimQuest, Authoring educational simulations

Abstract : SIMQUEST is an authoring system for creating computer simulations embedded in an instructional environment. A typical learning environment created with SIMQUEST allows learners to engage in an activity of discovery learning with a simulation, supported by instructional measures from within the environment. Some of these instructional measures adapt themselves to the interaction of the learner with the simulation. SIMQUEST allows the author to create various kinds of instructional support for the learner. Assignments provide the learner with short term goals for the learning process, explanations offer additional information, a monitoring tool allows the learner to record and replay experiments, and, moreover, the domain can be arranged according to different levels of model progression. Recent developments are a hypothesis scratchpad, intelligent feedback, a modelling tool, and facilities for collaborative learning in SIMQUEST. SIMQUEST supports the full process of authoring simulation based learning environments, from creating the simulation model to defining the instructional interaction of the learning environment with the learner. Authoring a SIMQUEST learning environment is done in an object oriented way. The author selects templates from a library to create building blocks of the learning environment, which are then edited to match the author's requirements. The SIMQUEST architecture, with a simulation context as central element takes care of the interaction between the various building blocks. The author is supported by the contents of the library, on-line help, on-line pedagogical advice, and a wizard that can automate part of the authoring process. SIMQUEST has been used to create about twenty learning environments, some of which have been evaluated extensively with students. Currently SIMQUEST is used by a group of teachers to create learning material for use in their classrooms. A number of SIMQUEST learning environments are now published by commercial publishers.
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T, Murray, S. Ainsworth, M. Blessing. Authoring Tools for Advanced Technology Learning Environments: Toward cost-effective adaptive, interactive, and intelligent educational software, Dordrecht: Kluwer, pp.1-31, 2003
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Wouter Van Joolingen, Ton De Jong. SimQuest, Authoring educational simulations. T, Murray, S. Ainsworth, M. Blessing. Authoring Tools for Advanced Technology Learning Environments: Toward cost-effective adaptive, interactive, and intelligent educational software, Dordrecht: Kluwer, pp.1-31, 2003. 〈hal-00190676〉

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