The Electronic Prometheus and its Consequences for Art Education, International Journal of Art <html_ent glyph="@amp;" ascii="&"/> Design Education, vol.20, issue.1, pp.11-19, 2001. ,
DOI : 10.1111/1468-5949.00245
Making Multimedia in the Classroom: A Practical Guide, 2000. ,
Making the computer dance to your tune: primary school pupils authoring hypermedia, Journal of Computing in Childhood Education, vol.9, issue.1, pp.55-77, 1998. ,
Situated Learning. Legitimate Peripheral Participation, 1991. ,
A Hundred Possibilities: Creativity, Community and ICT in, 2001. ,
Multimedia in the Art Curriculum: Crossing Boundaries, International Journal of Art <html_ent glyph="@amp;" ascii="&"/> Design Education, vol.20, issue.3, pp.255-263, 2001. ,
DOI : 10.1111/1468-5949.00274
The Role of IT: Practical Issues for Primary Teachers, 1995. ,
Working With Images, Developing Ideas in Information Technology and Authentic Learning, pp.121-144, 1997. ,
A Digital Big Breakfast: The Glebe School Project in J. Sefton-Green (ed) Young people, creativity and new technology: the challenge of digital arts, 1999. ,
Creativity, visual literacy and information and communications technology in Communications and Networking in Education: Learning in a Networked Society, Boston/Dordecht, pp.51-58, 2000. ,
The interaction between primary teachers' perceptions of information and communication technology (ICT) and their pedagogy. School of Education, p.390, 2001. ,
Learning art with computers -a LISREL model, Journal of Computer Assisted Learning, vol.17, pp.94-103, 2001. ,
The multimodality of the Internet from a child's perspective. Learning with Technologies in School, Home and Community, International Federation for Information Processing Working Group 3.5 on Informatics and Elementary Education, 2002. ,
Perspectives on the relationships between ICT and assessment, Journal of Computer Assisted Learning, vol.10, issue.1, pp.227-234, 2001. ,
DOI : 10.1046/j.0266-4909.2001.00177.x
Assessment and multimedia authoring - a tool for externalising understanding, Journal of Computer Assisted Learning, vol.34, issue.4, pp.201-212, 2000. ,
DOI : 10.1046/j.1365-2729.2000.00133.x
The Reconfigured Eye, 1994. ,
Interactive dance-making: online creative collaborations, Digital Creativity, vol.12, issue.4, pp.205-214, 2001. ,
DOI : 10.1076/digc.12.4.205.3218
Creativity: a reaffirmation of its place in early childhood education, Curriculum Journal, vol.11, issue.2, pp.145-156, 2000. ,
DOI : 10.1111/j.1476-8070.1987.tb00250.x
Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Investigation, Journal of the Learning Sciences, vol.10, issue.1, 2000. ,
DOI : 10.1145/155049.155063
Creativity Research: historical considerations and main lines of development, Scandinavian Journal of Educational Research, vol.18, issue.3, pp.259-273, 1999. ,
DOI : 10.1177/001698628603000103
Innovators Feted With Smithsonian Awards; Technology leaders presented awards for creativity that is benefiting society, p.24, 2000. ,
Building and Learning with Programmable Bricks in, Constructionism in Practice, pp.161-173, 1996. ,
Can Schools Enter a Knowledge Society? Educational technology and the impact on teaching and learning, 2000. ,
From creativity to cultural production: Shared perspectives in, Evaluating Creativity, 2000. ,
Digital Visions: Children's 'Creative' Uses of Multimedia Technologies, Digital Diversions: Youth Culture in the Age of Multimedia, 1998. ,
DOI : 10.1177/135485659600200207
How Children Use Edutainment Software to Tell Stories ,
Workshop of the Possible: Nurturing Children's Creative Development, 1996. ,
Knowledge work teams and groupware technology: learning from Seagate???s experience, Journal of Knowledge Management, vol.4, issue.2, pp.111-124, 2000. ,
DOI : 10.1108/13673270010336602
The Arts, Creativity and Cultural Education, International Review of Curriculum and Assessment Frameworks, 2000. ,
The making of drama? Working on a children's novel with a digital camera. Drama Magazine Winter, 1999. ,
Making Multimedia: Evaluating young people's creative multimedia production in, Evaluating Creativity, 2000. ,
Distance No Object: Developing DARE, the Digital Art Resource for Education, International Journal of Art <html_ent glyph="@amp;" ascii="&"/> Design Education, vol.20, issue.1, pp.31-39, 2001. ,
DOI : 10.1111/1468-5949.00247
Methodological issues in identifying and describing the way knowledge is constructed with and without information and communications technology, Journal of Information Techology for Teacher Education, vol.20, issue.1-2, pp.157-178, 2001. ,
DOI : 10.1023/A:1009636417727
Handbook of Creativity, 1999. ,
The impact of LOGO on gifted children's achievement and creativity, Journal of Computer Assisted Learning, vol.15, issue.2, pp.98-108, 1999. ,
DOI : 10.1046/j.1365-2729.1999.152082.x
Examining learning in relation to the contexts of use of ICT, Journal of Computer Assisted Learning, vol.24, issue.3, p.235, 2001. ,
DOI : 10.1046/j.0266-4909.2001.00178.x
Models of information technology teacher professional development that engage with teachers' hearts and minds, Journal of Information Techology for Teacher Education, vol.34, issue.1-2, pp.179-190, 2001. ,
DOI : 10.1080/14759390100200110
Communities of Practice: Learning, meaning and identity, 1998. ,
DOI : 10.1017/CBO9780511803932
Primary Schools and the Future: Celebration, Challenges and Choices, 1997. ,
Breaking Free, Human Ecology, vol.28, issue.4, p.18, 2000. ,
Creativity in Art and Science: A Personal View, Journal of Art and Design Education, pp.241-250, 1996. ,
ESSAYS ON SCIENCE AND SOCIETY: Artistic Creativity and the Brain, Science, vol.293, issue.5527, p.51, 2001. ,
DOI : 10.1126/science.1062331