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Article Dans Une Revue Journal of Educational Technology and Society Année : 2006

Learning design based on graphical knowledge-modeling

Résumé

This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphic al language and a knowledge editor that has been adapted to support the construction of learning designs compliant with the IMS-LD specification. We situate LD within a taxonomy of knowledge models , namely the multi-actor collaborative system. We move up one step in the abstraction scale, showing that the process of constructing learning designs can itself be viewed as a unit-of-learning (or a "unit-of-design"): designers can be seen as learning by constructing learning designs , individually, in teams and with staff support. This viewpoint enables us to discuss and compare various "design plays". Further, the issue of representing knowledge, cognitive skills and competencies is addressed. The association between these "content" models and learning design components can guide the construction of learning designs and help to classify them in repositories of LD templates.
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Dates et versions

hal-00190377 , version 1 (23-11-2007)

Identifiants

  • HAL Id : hal-00190377 , version 1

Citer

Gilbert Paquette, Michel Leonard, Karin Lundgren-Cayrol, Stefan Mihaila, Denis Gareau. Learning design based on graphical knowledge-modeling. Journal of Educational Technology and Society, 2006, Special issue on Learning Design, January 2006, pp.97-112. ⟨hal-00190377⟩

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