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Keywords

Information and communications technology Educational technologies Enseignement supérieur Asynchronous interactions Evaluation Serious Games VRLE Plagiarism Education Computer-assisted education Ingénierie des EIAH Scénarisation pédagogique Motivation Outil auteur Conception participative UML Operationalization Player Model Didactic writing AIU Education -- Data processing Connectivism Traitement automatique des langues Tutoring activity International students Coordination Conception des EIAH Learning Games Mobile learning Education et informatique French as a second language Serious games Learning Information and communications technology LMS Learning Management System Methodology in technology enhanced learning TEL Formation Nouvelles technologies de l'information et de la communication Pedagogical activity Education Learning games Modeling and Meta-modeling Histoire Augmented reality Virtual reality MOOC Programmation Patterns Asynchronous communication Learning Design Reengineering Education et informatique Nouvelles technologies de l'information et de la communication Gamification Opérationnalisation Conception pédagogique BPMN Tutorat Pedagogical Design Scheme Modélisation Informatique Collaboration Pattern Ingénierie Design Représentations Engineering Tutoring Pedagogical Scenario Instructional Design Learning and technology Game-Based Learning Simulation Student writing Réalité virtuelle Learning Analytics EIAH Instructional design Authoring Tool Mixed reality Normes et standards STICEF Plagiat Plurilinguisme Authoring tool Mobile CMOOC TEL Higher education Français langue étrangère Adaptation Dashboard Recommender systems Asynchronous collaborations Pedagogical scenario Computer-assisted education Diagnostic Learning scenario Technology Enhanced Learning Scénario pédagogique Educational technologies Learning scenarios